Human decision-making happens in the negative space

AI struggles because human decision-making happens in the negative space.

The things we don’t do, the paths we don’t take, the features we don’t build.

Think about a senior developer looking at a junior’s code and saying “this works, but it’s doing too much.”

Or a designer choosing not to add that extra button because it would clutter the experience.

A product manager who says no to a feature request because it will dilute the core value proposition.

Those decisions to constrain, to say no, to leave things out. They’re often what separates good work from great work.

AI can generate endless possibilities, but it can’t feel the weight of choosing restraint.